I’m surprised that I almost won my first attempt at playing as the ghost in Ghostbusters: Spirits Unleashed. I tend not to excel in the solo role when it comes to asymmetric multiplayer games, but I almost managed to defeat Illfonic creative director Jared Gerritzen, CEO Charles Brungardt, and VP of marketing and communications Shannon Gerritzen at their own game. I was 15 seconds away from a clutch victory.
Now, there are several possibilities that could explain away my victory. Maybe they weren’t used to playing with their fourth companion being controlled by an AI as opposed to a real player. Perhaps all three of them were simply tired after being on the road showcasing the game to press all week.